Weapon Mastery

Maces & Hammers
Improves the character's ability to wield and hit with blunt weapons like Maces, Hammers, and Flails. Such weapons typically apply stunning duration on a successful hit, which can delay a combatant's next turn.

Target: One enemy on the front row

Swords
Improves the character's ability to wield and hit with sharp weapons like Longswords and Claymores. Such weapons typically apply additive bleed damage on a successful hit, which bypasses armor.

Target: One enemy on the front row

Axes
Improves the character's ability to wield and hit with axe weapons like Hand Axes and Battle Axes. Such weapons typically apply stackable wounds on a successful hit, which cripple a combatant's action rolls.

Target: One enemy on the front row

Bows & Crossbows
Improves the character's ability to wield and hit with missile weapons like Longbows and Crossbows. Such weapons are somewhat slow to use, but they can attack any enemy (including those located in the back row) and can also apply stackable wounds on a successful hit (although not as much as Axes).

Target: One enemy

Pole Weapons
Improves the character's ability to wield and hit with pole weapons like Spears, Halberds, and Staves. Such weapons can be used to attack distant targets from the back row, and typically apply stackable wounds or stunning duration on a successful hit (although not as much as Axes or Maces).

Target: One enemy on the front row

Daggers
Improves the character's ability to wield and hit with small, concealable weapons like Daggers and Knives. Such weapons allow their user to attack more often, and typically apply additive bleed damage on a successful hit (although not as much as swords).

Target: One enemy on the front row

Shurikens
Improves the character's ability to hit with shurikens during combat.

Target: One enemy on the front row

Tactics
Improves the character's combat initiative, granting higher priority in the combat turn order.

Weapon Master
Improves the character's Attack Rating with all weapons